Sprite
CGI Beverage Still Life by Krisztina Vichnál, CGI & 3D artist in Budapest.
A CGI beverage still life series built around cold glass, condensation and refraction. The project studies temperature, surface detail and the way green glass shifts under controlled studio light.
Ice, Glass, Green
The series is built around one recognisable silhouette and the conditions that surround it: cold glass, beaded condensation, and the shifting green of a backlit bottle. Rather than staging a campaign shot, each frame treats the drink as a material problem, how light travels through liquid, how bubbles read at close range, and how little of the label is needed before the object becomes familiar.
Condensation and Refraction
Most of the visual weight sits in the shader work: layered condensation with varied droplet scale, fine surface wear on the glass, and refraction tuned so the liquid stays bright without turning synthetic. Lighting is kept cold and directional, with controlled specular edges tracing the bottle profile, while the stripped-back set keeps attention on surface, temperature, and colour.
- Year
- 2026
- Role
- CGI / Look Development / Set Design
- Medium
- CGI
- Category
- Food / Drink
- Artist
- Krisztina Vichnál
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